The game uses a dual analogue stick control system, one stick is used to move the player's character, the other is used to aim the character's weapon. The game has light role-playing elements, such as quests and item creation. Players choose which quests they undertake, allowing non-linear progression and exploration within the game world.
Players increase their character's level by defeating enemies and collecting items. Items are located incontainers such as bins and cupboards. The chosen character can be levelled-up at bases, which also serve as hubs for weapon modifications, for instance allowing the player to create electrified melee weapons.